<aside> 🪷
Most of the projects shown here are small systems and prototypes added over time to showcase different functionalities and mechanics 🫧 They are not necessarily polished projects, but rather examples of the kinds of systems I can create and work with 🎮
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<aside> 🎨
This is a small system I made for my showcase place. It uses the default roblox inventory system, but adds a special UI. The color picker adds some default parts to the player’s inventory, the minus sign removes the oldest part in the inventory.
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<aside> 🍥
This loading screen shows in real time what is loaded and how many instances are left not loaded. I tried to put every system we could want for a loading screen, except for a custom background animation… Keep in mind that I have artificially increased loading time to showcase the screen
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<aside> 🔋
This system aims to reproduce the stamina bar in PEAK. It’s not fully finished yet but I think it’s a good example. (I took fall damage when launching the test, that’s why I took more damage than the other effects)
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<aside> 🏹
I made this gun system while aiming to make the viewmodel with the arms of the player character, no delay when shooting a target and have smooth sway while aiming.
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<aside> ⚔️
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<aside> 🧬
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